For the second year in a row, COMP students enrolled in the Endocrine Course OMS II had the opportunity to play around with anatomical concepts using two games designed for them by ITDL’s 3D Modeling and Gamified Learning team. Both games are based on single-player, drill and practice formats intended for independent learning. They’re designed to work on both Mac and PC and are smartphone compatible. The project began in summer of 2015 when Drs. Ariani Sathananthan and Marian Safaoui discussed with the team some options for increasing student engagement in their Endocrine course. Since much of the learning involved memorization of glandular structures, locations, and functions, a gamified drill-and-practice approach was proposed, and appropriate game designs already built by the gamified learning team were selected. One game design was based on the familiar Jeopardy format where students had to select and answer questions displayed on a five by five game board. The Jeopardy template has been used to create similar games for pharmacy students (medical terms, top 200 drugs), dental medicine students (dental anatomy), and IT staff (policy training). For more information, see the related article endocrine-jeopardy-board When the game begins, the student selects a question from one of the five categories and has a predetermined number of seconds to type in the answer. If their answer is correct, the student earns points. If their answer is incorrect, points are deducted. Spelling is important, as a misspelled answer can also cost the student points. When an answer is submitted or the timer runs out, the correct answer is displayed, and points added or subtracted accordingly. When the student clears the board of all 25 questions, the game is over or a new round with new questions begins. endocrine-jeopardy-response Student can check their progress at any time by accessing the appropriate menu link. An administrative portal allows the instructor to monitor the performance of any student who has logged into the game using their WesternU credentials. A brief prerecorded demo of the game can be seen here. The second design is a variation of a matching game where students match a scrolling column of terms on one side with another scrolling column of terms or definitions on the other. The design has been used to quiz first-year pharmacy students on the top 200 drugs and second-year pharmacy students on medical terms and abbreviations. (See arcade article). However, given the visual nature of the content, a variation of the original text-based design seemed more appropriate. The result was a visual matching game that replaced the left hand column with an illustration or photo of endocrine structures. visual_matching-interface In this version of the matching game, several areas on the left-hand image are highlighted in succession. As each area is highlighted, the student has a limited amount of time to select the name of the structure from a scrolling list of terms on the right. Correct selections add points to the student’s score. Incorrect selections result in a loss of points. In either case, students receive immediate feedback on their selections so they can learn from their mistakes. Timer and speed controls can be adjusted to make the game more challenging as students gain proficiency. As with the Jeopardy game, students can check their progress at any time by selecting a menu link, and the instructor can monitor the performance of all students by logging in to an administrative portal. A brief prerecorded demo of the visual matching game can be seen here. Future upgrades for the Endocrine games and similar offerings include refinements in the look and feel of the user interface and expansion of the administrative portal to allow faculty to populate and update their own game content. Brad Andresen, PhD, FAHA, Assistant Professor of Pharmaceutical Sciences and an avid gamer, wants to see increased flexibility in template design: “Instead of a fixed game board of 25 questions, it would be great if we could give instructors the ability to define the number of rows and columns in the Jeopardy template based on the number of questions and categories. The software could then create custom online forms for content entry.” For more information on the COMP’s endocrine games, please contact: sathananthan-thumb   Airani Sathananthan, MD, MSHS, FACE, FACP, Associate Professor of Internal Medicine/Division of Endocrinology, Diabetes, and Metabolism, at asathananthan@westernu.edu   safaoui-thumb   Marian Safaoi, MD, Assistant Professor of Anatomy, COMP at msafaoui@westernu.edu   Related articles: